Ranked OPTCG Meta Report OP08 Week 5 – Best Ladder Decks

Learn how One Piece Card Game OP08 meta is developing in the online scene.

Heya everyone, welcome to the OPTCG Ranked Meta Report! In this article, we'll review the top-performing decks on OPBounty's ranked ladder over the past week (Week 5 of OP08). We'll analyze the top-performing decks, their effectiveness against various matchups, and the key cards players are utilizing.

The decklists I’ll share from the SIM have high play and win rates (I'll usually pick a list from high-rank players), but they aren't necessarily the ones you should play. Your choice should depend on your preference, locals, and the shifting meta. I’ll highlight the different cards that players on the ladder are using. We now have data on 1 Billion Berries+ players, the best players on the ranked SIM, so we'll have more accurate data on the matchups, but keep in mind, this is still early into it, so we don't have too many stats on it just yet.

This will be the last Meta report for OP08 meta until the upcoming OP08.5 meta is out.


Top-Played Decks

All Week 5 Stats

Billion Berries Week 5 Stats

Black Rob Lucci

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Standing strong as always, the Rob Lucci deck holds onto its throne as the best deck in OP08 Meta, having the highest play rate among the top 10 most-played decks, however, it did lose the "highest-win rate" title. Rob Lucci's exceptional performance extends beyond just the online SIM, as it has been the go-to pick for most tournament players.

Rob Lucci's win rate has been falling (Week 3 win rate was at 54.5%), mostly due to the rise of Black Yellow Luffy and players adapting to Lucci, picking up decks that have a shot at beating it.

Overall Stats: Games: 15112 Win rate: 52.4%

High Rank Stats: Games: 5373 Win rate: 50.8%

Black Rob Lucci is the strongest deck at controlling the opponent's side of the board, the main objective is to KO threats before they get the chance to attack. The deck uses OP05-093-rob-lucci to KO two targets and replays OP05-093-rob-lucci from the trash with cards like EB01-043-spandine and OP06-086-gecko-moria. It has cost-reduction cards to put targets in range for your removal cards to deal with.

OP08-084-jack is the newest addition to Rob Lucci's control strategy. OP08-084-jack will usually be the play for his KO effect once every turn, removing the opponent's threats and forcing them to deal with OP08-084-jack if they want to continue building up a field.

Rob Lucci has a great matchup table, capable of beating most of the meta decks he goes up against. Other than Black Yellow Luffy and Nami, there aren't decks that pose much of a threat to Lucci players. Purple Luffy and Blue Purple Reiju are two popular decks that hold their ground against the Rob Lucci deck.

Good Against: Green Bonney, Black Luffy, Blue Doffy, Purple Luffy, Yellow Kalgara, Pudding, Red Zoro.

Bad Against: Black Yellow Luffy, Nami, Purple Luffy.

Tech Cards

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  • OP07-091-monkeydluffy finds use against decks with Sabo or Borsalino, capable of gaining a KO immunity. You can trash a Character with OP07-091-monkeydluffy instead of KO it, perfect against Black Yellow Luffy.
  • EB01-051-finger-pistol is a 4-cost Event to KO a 5-cost or less Character. It's a powerful event that doesn't require you to commit too many cost-reduction plays and can be a game-changer if you activate its trigger effect.
  • OP03-097-six-king-pistol is a defensive Event to protect your Leader. It can help prolong the game and trash a card you don't expect to play on future turns.
  • EB01-046-brook is a KO option that synergizes with Rebecca and Gecko Moria.
  • OP08-079-kaido is a late-game Character that can trash one of the opponent's Characters, bypassing the KO immunity, and will force opponents to trash a card from hand. It's a perfect late-game card, especially against Sabo blocker.

Black Yellow Luffy

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Black Yellow Luffy overtakes Black Luffy, snatching second place and proving it's one of the best decks in the meta, especially in the hands of well-experienced players. This deck has a high skill ceiling, and understanding how the deck operates and how to approach different matchups can swing games in your favor.

Overall Stats: Games: 10307 Win rate: 51.5%

High Rank Stats: Games: 3337 Win rate: 51.4%

A couple of lists add Ace back into their lists, but most are sticking to 1 or 2 copies of Kid and Adult Ace, while still keeping some control approach.

This deck wants to drop to 0 Life cards and start activating Leader effect to cheat out the Adult brothers on the field. Gecko Moria is a crucial part of Black Yellow Luffy's game plan, as you'll often need to cheat out the kid brothers from the Trash and develop multiple Characters per turn to threaten more aggression.

With Black Rob Lucci's popularity, Black Yellow Luffy is a great choice to bring to tournaments. By continuously playing OP04-083-sabo and shutting down Rob Lucci's KO effects, you'll force them into awkward plays where they'll rely on tech cards to have a chance at winning.

However, Black Yellow Luffy has a tough time against Green Bonney, Nami, and Black Luffy, and the main thing keeping it at the top of the meta is the popularity of Rob Lucci.

Good Against: Black Rob Lucci, Red Zoro, Black Gecko Moria, Blue Purple Reiju, Yellow Kalgara, Yellow Katakuri.

Bad Against: Green Bonney, Yellow Enel, Blue Doffy, Blue Nami, Black Luffy, Purple Yellow Pudding.

Tech Cards

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  • OP02-121-kuzan is a late-game option allowing you to KO a 5-cost Character on the turn he's played and continues to offer value as he sticks on the field. The -5 cost reduction makes it easier to KO high-cost threats with OP07-109-monkeydluffy.
  • EB01-051-finger-pistol is a 4-cost Event to KO a 5-cost or less Character. It's a powerful event that doesn't require you to commit too many cost-reduction plays.
  • Many lists are adding Ace again, at least two copies each, to have that Rush attack option available.

Blue Nami

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The Blue Nami deck saw a huge rise in popularity, becoming the 3rd most-played deck on the ranked ladder, overtaking the likes of Green Bonney and Black Luffy. This is mainly because of the deck's ability to target the best performers in the meta like Black Rob Lucci and Black Yellow Luffy.

Blue Nami has a negative overall win rate, mostly due to the popularity of Red Roronoa Zoro and Purple Luffy. However, in the high ranks, Blue Nami's win rate goes up, preying on the popularity of Black Rob Lucci and Black Yellow Luffy. Green Bonney lists dropping down on Roronoa Zoro copies also makes the matchup more favored to the Nami players.

Overall Stats: Games: 6896 Win rate: 47.4%

High Rank Stats: Games: 2422 Win rate: 51.2%

If you like playing One Piece with different rules, Blue Nami is the deck for you. You're not looking to control the field or attack the opponent's Leader, instead, the main goal is to survive and mill yourself. Nami changes the game's rules, turning the mill game plan into a win condition. You automatically win the game if you fall to 0 cards in your deck. This forces the opponent to approach the matchup aggressively, trying to close out the game before you drop to 0 cards in the deck.

The thing with Blue Nami is that it's capable of crushing certain matchups, but has an awful experience against some decks. Who you go up against extremely matters for the Blue Nami players and will dictate your tournament experience.

Performing with Nami will heavily depend on which decks you go up against. The Blue deck can crush certain matchups, with almost nothing opponents can do to shut down your plan. However, decks that can play multiple Characters in one turn create an aggressive game plan that puts Nami in an awkward spot.

Nami is beating the top 2 most-played decks (Rob Lucci and Black Yellow Luffy), so it can be a great tournament performer if it matches against those decks and avoids its counter decks. Red Zoro and Purple Luffy gaining popularity isn't great for Nami players, since those two decks are literally crushing the matchup.

Good Against: Yellow Enel, BY Luffy, Black Luffy, Black Rob Lucci, Yellow Katakuri.

Bad Against: Blue Doflamingo, Blue Purple Reiju, Purple Luffy, Red Zoro, Yellow Kalgara.

Green Bonney

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Green Bonney is still pushing through as players continue to adapt to the meta, having a high win rate on the ranked ladder despite Rob Lucci being a tough matchup to beat. The rise of Black Yellow Luffy gave Bonney players a better ladder experience, especially since Black Luffy was another difficult matchup. Two different lists are being played on the ranked ladder, one favoring the Fortress game plan with OP01-051-eustasscaptainkid-701 while the other cuts it out entirely. I'll share both of them here.

Overall Stats: Games: 6292 Win rate: 53.2%

High Rank Stats: Games: 1734 Win rate: 51.1%

This list has the highest win rate among the top-ranked players, going fully on the OP04-119-donquixote-rosinante game plan to cheat out a 5-cost Green Character and go wide on the field. It's also using OP07-033-monkeydluffy as a combo play with OP04-119-donquixote-rosinante to counter the Black Rob Lucci matchup.

It also has two copies of OP06-118-roronoa-zoro to beat decks like Blue Nami and Black Yellow Luffy.

The Green Bonney deck excels at stalling the game using the Leader's rest effect, slowing down opponent aggression, and buying time to set up your late game. OP07-021-urouge and EB01-012-cavendish give you extra Don, ensuring you activate your Leader effect without compromising your field development.

OP06-035-hody-jones is the main aggressor, joining the field, resting two of the opponent's Characters, and creating an aggressive 8,000-power attack. OP04-031-donquixote-doflamingo adds to that defensive game plan, keeping three of the opponent's attackers from becoming Active on the upcoming turn and buying you more time to stabilize or even win the game.

Green Bonney struggles against Black Rob Lucci holding it back from taking over the meta. It has a great matchup table against the rest of the meta field, beating the likes of Black Yellow Luffy and Blue Purple Reiju.

Good Against: Black Yellow Luffy, Yellow Kalgara, Blue Purple Pudding, Blue Purple Reiju.

Bad Against: Red Zoro, Black Rob Lucci, Black Luffy, Blue Doffy.

Tech Cards

Fortress List:

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Players have been moving back to the fortress game plan that involves OP01-051-eustasscaptainkid-701 with blockers protecting him. There are different versions out there, some cutting out OP06-118-roronoa-zoro and /OP04-119-donquixote-rosinante completely or keeping at least 1 or 2 copies as alternate win conditions and dropping down on OP01-051-eustasscaptainkid-701 to two copies.

Purple Luffy

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Purple Luffy is on an insane rise, from barely holding its 10th spot to now becoming the 5th most-played deck on the ranked ladder and the 4th most-played deck among the top-ranked players. The rise in popularity is mainly due to the deck's ability to hold its own against most top meta decks like Rob Lucci and it can crush the Nami matchup.

Overall Stats: Games: 6127 Win rate: 49.9%

High Rank Stats: Games: 2293 Win rate: 51.1%

This is a ramp deck where Leader OP05-060-monkeydluffy damages himself to gain an Active Don. This accelerates the deck's game plan, letting you play higher-cost Characters a turn earlier than other decks. This list can be aggressive with ST04-012-page-one and ST04-002-ulti going wide on the field. ST10-013-eustasscaptainkid gives your Leader a Power boost, empowering your attacks, and the Power increase sticks on your defensive turn, forcing opponents to attach more Don to threaten an attack.

ST04-003-kaido-400 is this deck's strongest play, KOing one of the opponent's 6-cost or less Characters and going for an immediate attack thanks to the Rush keyword he gains.

Purple Luffy is beating the popular Black Rob Lucci and Black Luffy decks and has an almost even matchup against Black Yellow Luffy, making it a good consideration to play. The rise of Nami decks is also a positive for Purple Luffy players since they're extremely favored. It does though struggle against Green Bonney and Red Zoro.

Good Against: Black Rob Lucci, Black Luffy, Yellow Kalgara, Blue Nami.

Bad Against: Green Bonney, Red Zoro, Yellow Katakuri.

Tech Cards

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  • ST10-013-eustasscaptainkid gives your Leader a +1,000 Power boost that sticks on your defensive turn, making it difficult for the opponent to get their attacks through.
  • OP05-119-monkeydluffy is a late-game win condition, offering an extra turn to set up aggressive attacks. Lists that include OP05-119-monkeydluffy are usually on 1 copy only.

Black Luffy

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Black Luffy is slowly losing its initial popularity, this deck once held first place in play rate, but has now dropped to third place, overtaken by Rock Lucci and Black Yellow Luffy. However, it holds one of the highest win rates on the ranked ladder, but that win rate falls in the high rank, barely staying above 50%.

Overall Stats: Games: 6049 Win rate: 53.3%

High Rank Stats: Games: 2241 Win rate: 50.3%

Black Luffy is a control deck that KO's opponent's characters using EB01-046-brook, ST14-003-sanji, and the new OP08-084-jack. With Leader Luffy's effect increasing the cost of your characters, it makes it more challenging for some decks to control your side of the field. Characters like Rob Lucci, Gedatsu, OP08-106-nami, and OP07-109-monkeydluffy will have a harder time finding value with their KO effects.

Although Black Luffy is unfavored against Rob Lucci and Nami, it beats the Black Yellow Luffy and Green Bonney matchups, two popular decks in the meta. The rise of Purple Luffy introduces a new tough matchup for Black Luffy to beat.

Good Against: Green Bonney, Black Yellow Luffy, Blue Doffy, Yellow Enel, Purple Yellow Pudding.

Bad Against: Black Rob Lucci, Blue Nami, Purple Luffy, Blue Purple Reiju, Red Zoro.

Tech Cards

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  • EB01-048-laboon's cost reduction makes it easier for you to KO high-cost threats with Sanji or Jack.
  • OP02-114-borsalino is a defensive play, blocking the opponent's attacks and protecting your Leader or key Characters. The KO immunity makes him a nuisance for specific matchups like Black Rob Lucci and Black Luffy.

Red Zoro

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Even though Red Zoro has a high win rate, it has been losing popularity among ranked players. This is mostly because the deck struggles to beat Black Rob Lucci and Black Yellow Luffy, the two most popular decks in the meta.

Overall Stats: Games: 3964 Win rate: 53.7%

High Rank Stats: Games: 1091 Win rate: 52.5%

This is an aggressive deck that goes wide on the field and threatens multiple attacks on the opponent. Using OP04-010-tony-tonychopper and OP08-007-tony-tonychopper, you can go for the wide game plan, and with Leader Zoro giving a +1,000 Power boost, you're now adding to that aggression that forces Counter cards from the opponent.

The list also has rush attackers OP01-025-roronoa-zoro, EB01-003-kid-killer, and OP07-015-monkeyddragon to keep the aggression going.

Although Red Zoro is losing to the two most-played decks (Black Rob Lucci and Black Yellow Luffy), it's crushing every other matchup, raising its overall win rate. Green Bonney players moving to the Fortress route has made the matchup tougher on Red Zoro players.

Good Against: Yellow Katakuri, Black Luffy, Blue Nami, Reiju, Blue Doffy, Purple Yellow Pudding, Purple Luffy.

Bad Against: Black Rob Lucci, Black Yellow Luffy, Geen Bonney.

Tech Cards

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  • ST01-012-monkeydluffy-938 a Rush attacker who can ignore blockers and attack the Leader directly. Best played as a finisher attacker to win the game.

Blue Purple Vinsmoke Reiju

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There are no changes to Blue Purple Reiju's lists, but its win rate is looking better compared to week 3. Although Reiju's overall win rate isn't anything fancy, its win rate jumps to 53.6% among the top players, the highest win rate in the top 10 most-played decks. The rise of Blue Nami and Purple Luffy only benefit the Reiju players, especially since they already put up a fight against the Rob Lucci players.

Overall Stats: Games: 3801 Win rate: 51.2%

High Rank Stats: Games: 972 Win rate: 53.6%

This deck relies on low-cost Vinsmoke Characters to cheat out their higher-cost versions. This enables a powerful field development but you'll have to return Don, slowing down your upcoming turns. Returning Don activates your Leader effect to draw a card, basically having a draw engine to keep the pressure going.

OP07-072-porche has given the archetype the ability to adopt a more aggressive game plan, especially if you're able to cheat out OP06-061-vinsmoke-ichiji early into the game. Returning 2 Don can keep you equal or below the R/P Law's total Don, giving you a fighting chance against the difficult matchup.

OP06-062-vinsmoke-judge is the strongest play in this deck, developing multiple Characters on the field, and setting the stage for one powerful turn to close out the game.

Reiju beats the likes of Black Rob Lucci, Black Luffy, Purple Luffy, and Nami. However, Green Bonney and Black Yellow Luffy are two matchups Reiju players prefer to dodge.

Good Against: Black Rob Lucci, Black Luffy, Blue Nami, Blue Doffy, Purple Yellow Pudding, Purple Luffy.

Bad Against: Green Bonney, Black Yellow Luffy, Red Zoro.

Yellow Katakuri

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OP03-099-charlotte-katakuri remains in the top most-played decks. Katakuri has a high overall win rate, but that win rate plummets among high-ranked players. Although the overall stats suggest that Katakuri is performing well, when examining the top-rank meta field, Katakuri is struggling to perform against the meta decks, especially with the popularity of Black Rob Lucci and Black Yellow Luffy.

Overall Stats: Games: 3471 Win rate: 52.6%

High Rank Stats: Games: 1188 Win rate: 50.8%

The Yellow Leader, OP03-099-charlotte-katakuri, pushes heavy attacks with his +1,000 effect and manipulates the Life area, increasing the odds of finding your Trigger cards on the right turns. The heavy attacks can be difficult for opponents to counter and will force more resources from them.

7-cost ST07-010-charlotte-linlin and 10-cost OP03-114-charlotte-linlin are the main win conditions for this deck, creating high power threats on the field and offering value through their Life card effects.

OP08-106-nami is the newest addition to the list, offering a control tool to KO a 5-cost or less Character and she remains on the field as a 5,000 Power attacker.

Good Against: Green Bonney, Blue Doffy, Purple Yellow Pudding, Purple Luffy.

Bad Against: Black Rob Lucci, Black Luffy, BY Luffy, Red Roronoa Zoro, Blue Nami, Blue Purple Reiju

Tech Cards

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  • OP03-123-charlotte-katakuri is a versatile card, allowing you to remove one of the opponent's Characters from play or lets you add a Life card.
  • A low-cost blocker to protect your Leader or key Characters. If KO'd through an effect, you'll gain a Life card, so opponents will usually ignore it until you decide when to block with her.
  • OP03-108-charlotte-cracker is a Double Attack Character, threatening to take two Life cards from the opponent. Its trigger effect lets you cheat it on the field without using any of your Don.

Yellow Purple Pudding

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Among the new OP08 Leaders, Charlotte Pudding is the community's favorite on the ranked ladder, even though she's struggling to hold a positive win rate. The Leader having two colors gives players room for more innovation.

Overall Stats: Games: 2530 Win rate: 47.8%

High Rank Stats: Games: 575 Win rate: 48.5%

Yellow Purple Pudding is a Ramp Leader, capable of accelerating your game plan to drop high-cost Characters as early as possible. Since your Leader effect is tied to the two top Life cards being face-down, cards like OP08-063-charlotte-katakuri can turn your Life cards face-down, allowing you to reactivate Pudding's Ramp effect on turn 3. The list is packed with late-game Characters, which you'll play on earlier turns and start dominating the field through the help of their effects and high power.

Purple Yellow Pudding isn't looking too good on the matchup stats, losing to most of the meta decks and only consistently beating Black Yellow Luffy.

Good Against: Black Yellow Luffy, Purple Luffy, Blue Nami, Blue Doffy.

Bad Against: Black Rob Lucci, Black Luffy, Red Zoro, Yellow Kalgara, Blue Purple Reiju, Green Bonney.

Tech Cards

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  • ST13-004-edwardnewgate synergizes with your game plan, letting you set up the two face-down cards at the top of your Life area on turn 3 for Leader Pudding to ramp a second time. Many lists are including 2 to 4 copies of ST13-004-edwardnewgate.
  • OP08-119-kaido-linlin is a late-game win condition that requires you to attack to shift the whole game in your favor, destroying the opponent's side of the field and giving you a Life card, making it difficult for the opponent to set up a winning play.

Other Decks

Yellow Kalgara

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Yellow Kalgara can't seem to push its way back into the top 10 most-played decks but remains to have an overall win rate above 50%

Overall Stats: Games: 1839 Win rate: 50.2%

High Rank Stats: Games: 327 Win rate: 45.6%

Kalgara's effect along with OP05-101-ohm allows you to develop multiple Characters a turn, enabling that aggressive strategy. Kalgara self-damages himself every time his effect is activated, so it's important not to fall too low and risk losing the game to an all-out attack by the opponent. Cheating out a {Shandian Warrior} type Character like OP06-114-wyper or OP08-099-kalgara will force players to take a defensive approach, putting their resources into controlling your side of the field.

Good Against: Blue Nami, Yellow Katakuri, Purple Yellow Pudding.

Bad Against: Black Yellow Luffy, Red Zoro, Black Rob Lucci, Green Bonney.

Tech Cards

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  • Since you're self-damaging with Leader effect, you'll likely have less Life cards than your opponent, so ST07-003-charlotte-katakuri works in this list, gaining Rush and becoming an immediate threat.

Blue Doflamingo

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Overall Stats: Games: 1764 Win rate: 47.3%

High Rank Stats: Games: 2166 Win rate: 41.3%

Good Against: Green Bonney, Black Yellow Luffy, Blue Nami, Purple Luffy.

Bad Against: Black Rob Lucci, Black Luffy, Blue Purple Reiju, Red Zoro.


Closing Word

The ranked stats aren't always definitive metrics to use for the tournament competitive scene, but they give you a general idea of which decks are most popular and the cards people are experimenting with. It's an extra method to help you prepare for regional tournaments.

To start your ladder climb, join TCG Match Making's Discord server. If you want to follow me personally, here's my Twitter account.

Sorry
Sorry

Trickster or more known by "Sorry" is a competitive CCG player. His passion for card games ignited during his childhood, with favorites such as Yu-Gi-Oh and Pokémon. After playing Hearthstone casually for a couple of years, he decided to take it a step further with Legends of Runeterra, competing in major tournaments and achieving multiple accomplishments. Now, he delights in exploring various card games and mastering them.

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